Final Fantasy VI was ported to the Sony PlayStation by TOSE and re-released by Square in Japan and North America during 1999. In Japan, it was available both individually and as part of Final Fantasy Collection, while it was only available as part of Final Fantasy Anthology in North America. During 2002, this re-release became available in PAL territories, and it was the first time that the game had seen an official release in those countries.
Final Fantasy VI's PlayStation re-release is very similar to the original Japanese release as seen on the Super Famicom. With the exception of the addition of two FMV opening and ending sequences and new effects used for the start and end of battles, the graphics, music and sound are left unchanged from the original version, though some have noted that the sound quality isn't as good as in the original. The only notable changes to gameplay (in addition to loading times not present in the cartridge versions) involve the correction of a few software bugs from the original, the creation or oversight of other bugs, and the addition of a new "memo save" feature, allowing players to quickly save their progress to the PlayStation's RAM. The re-release included other special features, such as a bestiary and an artwork gallery.
Final Fantasy VI's PlayStation re-release is very similar to the original Japanese release as seen on the Super Famicom. With the exception of the addition of two FMV opening and ending sequences and new effects used for the start and end of battles, the graphics, music and sound are left unchanged from the original version, though some have noted that the sound quality isn't as good as in the original. The only notable changes to gameplay (in addition to loading times not present in the cartridge versions) involve the correction of a few software bugs from the original, the creation or oversight of other bugs, and the addition of a new "memo save" feature, allowing players to quickly save their progress to the PlayStation's RAM. The re-release included other special features, such as a bestiary and an artwork gallery.
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